/*
    <one line to give the program's name and a brief idea of what it does.>
    Copyright (C) 2010  <name of author>

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.

*/

#ifndef TEXTURE_H
#define TEXTURE_H


#include "TextureManager.h"

class Texture
{

   protected :

      textureType  _type;
      unsigned int _oglId;

public:
   
   Texture(const textureType iTexType, const uint iOglId);

   unsigned int getOglId() const
   {
      return _oglId;
   }

};

#endif // TEXTURE_H
